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Tuesday, March 20, 2012

Strygwyr, The Bloodseeke Item Build


An unusual hybrid of Demon and Orc, Strygwyr is an outcast amongst all mortal creatures. By thriving on and bathing himself with the blood of those he slays, Strygwyr can heal his wounds - even those that could prove fatal. Beware the fool who dares venturing alone, for Strygwyr can sense his blood miles away and gain vision through his helpless prey's eyes. Having ruptured the enemy with mighty blows in his bloodthirsty frenzies, Strygwyr corners his foe into making the impossible decision - bleed to death by trying to outrun the hasty demon, or be ripped to shreds in its awesome fury.


 






Base stats
Base Damage: 53 - 59
Base Armor: 5.4
Primary Attribute: Agility
Strength: 23 + 2
Agility: 24 + 2.6
Intelligence: 18 + 1.7
Movespeed: 305


He has slightly above movement speed which is good, a rather decent strength and agility gain which definatly helps and his intelligence gain isn't all that great but still, you only cast 2 spells and they don't take THAT much mana so it doesn't affect us.

Bloodseeker Skills

Bloodrage
Drives a unit into a bloodthirsty rage. That unit is unable to cast spells, has it's attack damage increased, and loses a small amount of hitpoints every second.


Level 1: Lasts 6 seconds, 20% damage increase, loses 20 HP per second.
Level 2: Lasts 9 seconds, 40% damage increase, loses 15 HP per second.
Level 3: Lasts 12 seconds, 60% damage increase, loses 10 HP per second.
Level 4: Lasts 15 seconds, 80% damage increase, loses 5 HP per second.

80 mana cost and 10 second cooldown at all levels.

Several things about this skill, first it damages the unit, secondly it increases the units damage, thirdly it silences the unit making it unable to cast spells. Now whether this is a good or bad thing is up to you, early game at level 1 it can be used to do 120 damage over 6 seconds to an enemy hero, at level 4 it can be used as MASSIVE damage increase to you or an allied hero. The uses for this skill vary depending on your situation or (sometimes) mood of what course of action to take.

Important notes:
It does higher damage at level 1 and lower at level 4, remember that when considering whether to cast it on allied or enemy units/heroes.
It silences the unit, meaning if you cast it on yourself you won't be able to cast any other spells. (Rupture)

Blood Bath
Whenever Strygwyr kills a unit, he bathes himself in blood, regenerating his life source.


Level 1: 10% of Heros max HP, 10% for creeps.
Level 2: 20% of Heros max HP, 15% for creeps.
Level 3: 30% of Heros max HP, 20% for creeps.
Level 4: 40% of Heros max HP, 25% for creeps.

Pretty amazing, actually, very amazing. A decent Strygwyr player won't even need tangos or salves if they can last hit like a pro, because in doing so, you heal. Some will say this is better then normal life steal and some will say it's worst. The best thing about this skill is it's a sign of no mercy, it means you won't stop till they're dead so you can recover your HP, you won't back down till they fall at your feet and when they do, you're home free to run away.

Important notes:
You heal if you KILL a unit or hero, that means get the gold, not just help.
You recover a higher percentage when killing heros, don't be afraid to fight till the death if you're sure of a kill.
If you kill a hero (especially strength based) you'll almost always recover to NEAR full HP.

Strygwyr's Thirst
Enables Strugwyr to sense the bleeding of an enermy hero below 40% HP, if it finds one, Strygwyr gains vision of that unit and increases movement speed.


Level 1: Area of effect: 1500, 11% movement speed.
Level 2: Area of effect: 3000, 22% movement speed.
Level 3: Area of effect: 4500, 33% movement speed.
Level 4: Area of effect: 6000, 44% movement speed.

Oh my favorite skill! This is what makes people fear you. This will send people running. (Literally!) I can't even begin to stress how deadly this skill is, at level 4 you control half the map with your insane movement speed and ability to see heros under 40% HP, if you see someone running away, chase that chicken. You gain FULL sight of them, that means they can't wind walk away, they have nothing to save them. Except of course, everyone's worst enemies; towers and disablers.

Important notes:
At level 4 it affects almost half the map of your current location.
At level 4 with power treads you get almost/max movement speed, so you can even catch lycan in his shapeshift form (since he'll run out of time and you won't )
After the hero with 40% or lower HP dies, the skill still takes effect for about 2-3 seconds after they've died, giving you a nice boost to get away.

Rupture (Ultimate)
Deals a mighty blow to the enemy causing any moment to result in bleeding and loss of life.


Level 1: Lasts 5 seconds, 150 mana cost, 150 damage, 20% of distance moved in damage.
Level 2: Lasts 7 seconds, 200 mana cost, 250 damage, 40% of distance moved in damage.
Level 3: Lasts 9 seconds, 250 mana cost, 350 damage, 60% of distance moved in damage.
70 seconds cooldown

Oh lawd, my other favorite skill. You know that situation "OMFG WHAT DO I DO?!" that's what people will be like if you use this skill on them, firstly in inflicts damage, secondly, the more they run, the quicker they die, thirdly if your opponent is sensible he'll stand still, giving you an open opportunity to run up and kill him for the gold AND EXP. (Since if he runs away off the screen you won't get the EXP:() This works great for team battles, if you see someone is badly hurt and is about to leg it away from the battle, cast this then go assist your team! They'll die in seconds due to the sheer awesomeness of this bad boy.

Skill Build
1. Blood Bath
2. Bloodrage
3. Strygwyr's Thirst/Blood Bath
4. Strygwyr's Thirst/Blood Bath
5. Strygwyr's Thirst/Blood Bath
6. Rupture
7. Blood Bath/Strygwyr's Thirst
8. Blood Bath/Strygwyr's Thirst
9. Blood Bath/Strygwyr's Thirst
10. Strygwyr's Thirst
11. Rupture
12. Bloodrage
13. Bloodrage
14. Bloodrage
15. Stats
16. Rupture
17-25. Stats

After 15-20 minutes:

And in 3-5 more:

After about 40-45 minutes your inventory should consist of:


Heart of Tarrasque is just to help you survive longer, if you feel that's not necessary you could go with:

And if you're really kicking ass:

If you're having trouble surviving you could get:

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